Hestia Thourn
Hestia is a Teifling whose family originally hails from Thrane. She is a semi devout silver flame adherent though mostly keeps it hidden outside her home (the lower floor of the greenhouse. She owns a green house in Lower Tavrick's Landing and Nettles and Niceties in Middle Tavrick's Landing. The green house is normally lit by a Magic mirror in Upper Tavrick's Landing but of late it's been blocked in the morning and as such her plants aren't getting as much light as they'd prefer.
Potions:
6x Greater Healing potions - [220gp]
Potion of Mind Reading[180gp] - Detect Thoughts for 1 minute. DC 13 save for target(s)
Psychoserum [200gp] - 1d6x10 minutes. Detect creatures with Int 3+ w/in 2 miles. In Sharn this is overwhelming, suffer disadvantage to everything until 1 hour after it wears off.
2x Potion of Growth [270gp]
Potion of Etherealness [270gp]
3x Potion of Flight [500gp]
Herbs and Tea:
Stock is d8-2 unless specified. -2 Doesn't have, doesn't want. -1 has a plant but not near harvest. 0 will pay for plant or harvest
Demmel [5sp] - anti-anxietea (Hestia will make a bad joke but grumble if they laugh "wasn't that funny")
Witch Phygg [1gp] - Helps with Infection and detection
Winterbore [2gp] - Insect Repellent
Sour Brandy [5gp] - Memory Recovery
Red Abony [100gp] - Not in stock will pay 75gp for a harvest of flowers or 500gp for a healthy plant.
Norwood [25gp] - Not in stock. 20gp for a harvest or 150gp for a healthy plant.
Lemon Dandy [2gp] - Heart health, and matters of the heart. Technically illegal due to use in charm potions
Henchuck [50gp] - Memory loss. Illegal
Forest Camphry [5gp] - Sleepy time tea - or sleeping potions
Eyebright [20gp] - Darkvision potions. Thorny envenomed vines make harvesting dangerous.
Poisons
Midnight Tears [1500gp] 2 doses
Torpor [600gp] 2 doses - will make you appear dead for the duration (4d6 hours)
Blissblossom [35gp] 20 doses though she’s reluctant to part with her entire supply.
